Minecraft 1.20.5 Snapshot 24w10a Patch Notes: Exciting New Updates!
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Updated Mar 07, 2024
Minecraft 1.20.5 Snapshot 24w10a Patch Notes
TECHNICAL CHANGES
- The Data Pack version is now 30
- The Resource Pack version is now 25
- Added a reserved region file compression id for third-party servers to use for custom compression implementations
- Added an option to not compress region files
- Allowed server operators to view dedicated server TPS debug chart
REGION FILE COMPRESSION ALGORITHM
- Added a third value to the dedicated server configuration property region-file-compression:
- none does not compress the data. Consumes significantly more space and requires significant time to read and write, even though CPU is used less. Might make sense together with filesystem level compression
RESERVED COMPRESSION ID FOR THIRD-PARTY SERVERS
- Compression id 127 can now be used for custom implementations of region file compression
- When used, the version id must be followed by a namespaced string representing the custom algorithm used
DATA PACK VERSION 30
- Potion effects stored in items or entities will no longer encode their default values
- amplifier: 0
- duration: 0
- ambient: false
- show_particles: true
- Added body_armor_item and body_armor_drop_chance to all entities that currently have HandItems and ArmorItems, and handle the same way as HandItems and ArmorItems
- Handling of Horses ArmorItem, Llamas DecorItem, and Wolf's armor has been changed to use body_armod_item and body_armor_drop_chance instead
- In commands, removed horse.armor slot argument, and added instead armor.body slot argument, applicable now to all mobs
- Added vault_connection particle
- Added Vault block with a variety of NBT elements which can be configured for custom content
-
config
- loot_table The loot table that will be ejected upon being unlocked
- Default value: "minecraft:chests/trial_chambers/reward"
- activation_range The range any player who hasn't unlocked the Vault must be within for it to open its keyhole
- Default value: 4
- deactivation_range The range all viable players must be outside of for the Vault to close its keyhole
- Default value: 4.5
- key_item An itemstack that is required to unlock the Vault
- NBT and stack count is used for comparison
- Default value: "minecraft:trial_key"
- override_loot_table_to_display An optional loot table which will be used for displaying items inside the cage instead of results from the config's loot_table
- Default value: No value
- loot_table The loot table that will be ejected upon being unlocked
-
shared_data
- connected_particles_range The range players who have not unlocked the Vault must be within before particles will flow from them
- Default value: 4.5
- connected_particles_range The range players who have not unlocked the Vault must be within before particles will flow from them
-
RESOURCE PACK VERSION 25
- The unused attributes array in core shader definitions has been removed
- The unused position_color_normal and position_tex_lightmap_color shaders have been removed
- The position_tex_color_normal shader (only used by clouds) has been replaced by rendertype_clouds
- The IViewRotMat uniform has been removed, and the Position attribute for entities is now in (camera relative) world space
- Light direction uniforms are no longer premultiplied by the view matrix
- Added texture and model files for Vault block
- Changed texture for the Trial Key item
- Added texture and particle file for vault_connection particle
EXPERIMENTAL FEATURES
- Added Vault block
VAULT
- A block that holds locked treasure and loot - find the right key to eject its rewards
- Found throughout Trial Chambers, containing the structures' most valuable loot
- Vaults in Trial Chambers require a Trial Key to be unlocked
- Can be unlocked by an unlimited amount of players
- After a player has unlocked a Vault, they cannot unlock that Vault again
- If a player has not unlocked that Vault before, an orange stream of particles will flow from the player to the Vault when nearby
- Has a keyhole that will be open or closed depending on the players nearby
- If any nearby player has not unlocked that Vault, the keyhole will be open
- If all nearby players have unlocked that Vault, the keyhole will be closed
- Within its cage, it will cycle through and display items which are possible to eject from its loot table
- The rewards it ejects are randomized from its loot table each time it is unlocked
- Cannot be crafted or obtained in Survival, and does not drop anything when mined
- Explosion-resistant and cannot be moved
- Vaults currently reuse the same loot table that reward chests previously used in the Trial Chambers
- This loot table is temporary and will be completely revised as development continues
TRIAL KEY
- Updated texture to reflect new Vault visuals
FIXED BUGS IN SNAPSHOT 24W05A
- MC-225170 - Normal matrix scaling broken in some situations
- MC-260099 - Sniffer's snout shading changes during sniffing
- MC-264821 - The fog on armor worn by entities occurs too early
- MC-267922 - Wolf armor loses custom display name and other NBT when equipped
Minecraft
Minecraft is a game where you can do a lot of things. It came out in 2011, but the idea started in 2009. The person who first thought of it is called Markus Persson, but people call him "Notch." The game began with some tests in private, and then everyone got to play it in May 2009. It was fully ready on November 18, 2011. Notch stopped working on it, and Jeb took over.
A ton of people play Minecraft. Over 300 million copies have been sold, and about 140 million people play every month. You can play it on many different devices. In Minecraft, you're in a world made of blocks. It's like a big 3D puzzle. You can explore and build whatever you want.
There are different modes you can play in. In one mode, you have to find things to stay alive, like food and shelter. In another mode, you can do whatever you want without worrying about survival. There's even a mode where you can watch everything without being seen.
Lots of people make new things for Minecraft. They make new rules, new places to explore, and new things to build. Some people even use Minecraft to teach other people things, like how chemicals work or how to design things on a computer. Microsoft bought Minecraft in 2014 for a lot of money. Since then, they've made other games based on Minecraft, like Minecraft: Story Mode and Minecraft Earth. They're even making a movie about Minecraft that will come out in 2025.
Minecraft Gameplay
In Minecraft, you can do pretty much whatever you want. There's no right or wrong way to play. You can build stuff, explore, or even just hang out with friends. The game is all about placing and breaking blocks. You can build anything from a simple house to a huge castle or even a city. It's up to you to decide what you want to create.
There are different modes you can play in. In survival mode, you have to gather resources like wood and stone to stay alive. You'll also need to watch out for monsters that come out at night. But if you don't want to worry about survival, you can play in creative mode. In creative mode, you have unlimited resources, so you can build whatever you want without any restrictions.
Minecraft also has multiplayer options, so you can play with your friends. You can explore together, build together, or even fight against each other if you want. One cool thing about Minecraft is that the world is almost endless. As you explore, the game generates new terrain for you to discover. There are all kinds of different biomes, like forests, deserts, and mountains.
And if you ever get bored of the regular world, there are other dimensions you can explore too. The Nether is like a fiery underworld, while the End is a mysterious place with floating islands and a dragon to defeat. Minecraft is a game where you can let your imagination run wild. Whether you want to build, explore, or play with friends, there's always something fun to do in the world of Minecraft.
Minecraft Development
Minecraft started with Markus "Notch" Persson, who worked on it after his job making browser games. He tinkered with different game ideas at home, drawing inspiration from other games and sharing his work on forums. One of his projects, called "RubyDung," was influenced by games like Dwarf Fortress and RollerCoaster Tycoon.
In April 2009, Persson got inspired by a game called Infiniminer, which had an open-ended mining concept. He liked its style and decided to incorporate it into his project. He also wanted to add role-playing game (RPG) elements to make the game more exciting.
The first version of Minecraft, called the Java Edition, came to life in May 2009. Persson quickly built a basic version of the game over a weekend. He shared it with a small group of testers, and soon after, it was available to the public on forums. Minecraft went through different stages of development, each introducing new features and improvements. Persson worked hard to make the game better, eventually quitting his day job to focus on Minecraft full-time. He even started his own company, Mojang, with some colleagues.
As Minecraft gained popularity, Persson brought in more people to help with development. In December 2010, Minecraft entered its beta testing phase, where players could try out new features and provide feedback. On November 18, 2011, Minecraft officially launched as a full game. Around the same time, Jens "Jeb" Bergensten took over as the lead designer, bringing fresh ideas to the game.
In 2014, Microsoft bought Mojang and Minecraft for a whopping $2.5 billion. Despite this, development continued, with new updates and features being added regularly.Today, Minecraft remains one of the most popular games worldwide, with millions of players building, exploring, and adventuring in its blocky world. Its development journey from a small project to a global phenomenon is a testament to the creativity and dedication of its creators.
Minecraft Trailer
Minecraft 1.20.5 Snapshot 24w10a Patch Notes - FAQs
The Data Pack version is now 30, and the Resource Pack version is now 25. Additionally, there's an added option to not compress region files, and server operators can now view the dedicated server TPS debug chart.
The update introduces a third value to the dedicated server configuration property region-file-compression, allowing for different compression options. This includes the option to not compress data, albeit at the expense of space and read/write time.
In version 30, potion effects stored in items or entities will no longer encode their default values, and attributes like body_armor_item and body_armor_drop_chance are added to entities. Additionally, a new particle called vault_connection and a Vault block with customizable elements are introduced.
The experimental feature introduced is the Vault block, which holds locked treasure and loot. Players need a Trial Key to unlock these Vaults, and they can be found throughout Trial Chambers.
Minecraft's development initially began with Markus "Notch" Persson, who later passed on the lead designer role to Jens "Jeb" Bergensten. Additionally, after Microsoft's acquisition of Mojang in 2014, the development team expanded with new hires.