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Once Human Update 1.1 Patch Notes, Once Human Controller Support

The Once Human Update 1.1 Patch Notes include new features and bug fixes, with added support for controllers. Players can now use controllers to enhance their gaming experience.

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Updated Aug 17, 2024

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Once Human Update 1.1 Patch Notes, Once Human Controller Support

Once Human Update 1.1 Patch Notes Release

Once Human servers will be down for a "big update" from 5am BST / 12am EDT on August 15, and they will be offline for five hours instead of the usual four. The game developers, Starry Studio, might give players 1,000 Starchrom if the downtime goes longer. The servers should be back online at 10am BST / 5am EDT / 2am PDT on the same day if everything goes well.

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Update 1.1 will add new features, including animal ranching, a better fishing system, and a new game mode called Sproutlet Conquest. A new trial, the Ancient One's, will also be available. Check the patch notes to see all the new content when the servers are back online.

Once Human Update 1.1 Patch Notes

[New Animal Ranching Feature]

A brand-new animal ranching feature is now available. Capture and raise animals, and build the post-apocalyptic ranch of your dreams!

1. Most animals encountered in the open world (including deer, wolves, sheep, wild boars, bears, rabbits, and crocodiles) can be captured and brought back to your territory to be raised. Even more animals will be made available in the future!

2. Each animal has different habits and characteristics. You must build special housing for each type of animal and provide the appropriate food.

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3. Once an animal is tame enough, you will be able to collect skins or meat from them.

4. Some animals are aggressive by nature and can even help you defend your territory against Deviant invasions!

* An upcoming September update will even allow you to breed animals to obtain rare and unique critters!

[Revamped Fishing System]

Since launch, we've received a lot of valuable feedback concerning the fishing minigame. Players have reported being unable to catch fish or confusion regarding the fishing controls. We understand where you're coming from, so we've revamped some aspects of the fishing system. The waiting time has been reduced, and we've increased the number of fish each Fish Tank can hold.We've also added lots of rare new fish types.

1. The new fishing minigame is a battle between your Stamina and the fish's energy. The tension on the fishing line is displayed in the center of the screen. You must reel in the fish as much as possible while keeping the fishing line from snapping. When the fish runs out of energy, you have successfully caught it.

2. Some small fish can now be used as bait. Large and ferocious fish prefer small fish to common bait.

3. Optimized the fish types. Reduced the waiting time required when fishing or reeling in a fish.

4. Added new rare fish: Northern Pike (Blood Jade), Sunfish (Black Rose), Rainbow Trout (Blue Porcelain), Sucker Fish (Spotted), Oscar Fish (Amber), Pompano (Opal), Barracuda (Aquamarine), Koi Fish (Cloud), Guppy (Peacock), Black Bass (Pure White), Bighead Carp (Gold Knife), Sardine (Blood Mark), Tilapia (Red Giant), and Angelfish (Purple Dawn).

5. Optimized Fish Tanks to allow them to hold multiple fish at once. Each Fish Tank can hold up to eight fish, depending on the size of the fish.

[New Wilderness Game Modes]

Sproutlet Conquest (Exclusive to Evolution's Call)

Opening Time: Every Tuesday, Thursday, and Saturday at 4:20 PM server time.

Locations: A random settlement in Chalk Peak, Lone Wolf Wastes, or Blackheart Region.

Rules: This game mode lasts for 20 minutes. Sproutletite will start spawning 5 minutes after the event starts, and can be obtained through various mining methods. Metas in the event zone will be in PvP teams. During the event, the more Sproutletite you carry, the more Sproutletite you will drop when defeated.

Rewards: Metas can exchange Sproutletite for Sproutlets at a 1-to-1 conversion rate with Nisa in the camp.

Ancient One's Trial

People have reported seeing the Ancient One descend upon the highest mountain in Chalk Peak. The Ancient One's trial awaits any Meta who can climb to the top of that tall mountain. Board the Ancient One and face a trial that will test your determination and courage.

Metas who earn the Ancient One's recognition shall receive lots of rewards! Call upon your most trustworthy companions and attempt the Ancient One's trial together!

[Mod Conversion]

1. Mod conversion is unlocked when you reach Lv. 40 in the novice season, or when you enter a non-novice season. The mod conversion function can be accessed from the upper-right corner of the Mod Backpack.

2. You can convert six unenhanced Legendary mods into a Legendary mod with a main attribute of their choice.

3. Mods obtained via conversion may contain basic suffixes (none, Violent, Precision, or Deviant Energy). If four of the six mods used for the conversion contain the same suffix, the converted mod is guaranteed to have that suffix. (This is assuming that the converted mod is able to have their suffix. For example, Lucky 7 cannot have the Precision suffix, and Embers cannot have the Frost Vortex suffix.)

4. The converted mod's attribute levels depend on the attribute levels of the six mods used for the conversion.

[Controller Support]

Once Human now supports game controllers! Experience the game in a different way with your favorite controller.

The game will automatically detect your controller's button layout. Currently, Xbox, PlayStation, and Switch Pro controller layouts are available. If your controller is not correctly recognized by the game, please report your controller's model and your preferred button layout to us.

You may choose from any of the following preset control schemes:

1. Default: Suitable for most Once Human players.

2. Left-Handed: Suitable for left-handed players.

3. Shooter: Similar to most mainstream shooting games.

4. Action: Similar to most mainstream action games.

As controller support is a new feature, we are still optimizing some parts of the game for controllers, and controllers may not work with all features.

We are working hard to make the necessary adjustments and improvements to give you the best experience possible.

Controller support is currently unavailable in the following features:

1. Camera mode

2. Actions relating to weapon or vehicle stickers

3. Playing the piano and other features that may be hard to use with a controller

If the game freezes or any other problem occurs while playing with a controller, please report it to us via our feedback channels. Your opinions and suggestions are important to us. We take them seriously and will address them as soon as possible.

We have also implemented other optimizations regarding keyboards, controllers, and their relevant settings, as follows:

1. Added support for controller vibration. This can be enabled or disabled at the Settings screen.

2. Added support for French and German keyboards. You can choose your keyboard layout at the Settings screen.

3. Optimized the display logic of the Controls settings screen, as well as some of the descriptions, to make it easier to find specific settings.

[Cross-Character Sharing for Paid Content]

Cross-character sharing for paid content is now officially available! Paid cosmetics and premium currencies (such as Crystgin) can be shared by all characters under the same account in the same region. For more information, refer to the Once Human Cross-Character Sharing Rules announcement on our official website.

[Server Invitations]

Special invitation codes are now available. If a server is full, players already on the server can find their special invitation code on their Player Info screen, which can be accessed via the menu. They can then share this special invitation code with their friends. Friends who receive the special invitation code can use it to enter the server even if it is already full.

Note: As servers have restricted capacity, there is still a limit to the number of players who can join each server using special invitation codes. Once a server reaches this limit, no more players may join it, even if they have a code. Hence, it is recommended that you invite your friends as soon as possible. Each player can invite up to five friends.

[Seasons]

Some servers will soon be changing seasons for the first time. The following is some useful information regarding Once Human's season system.

I. What are scenarios and seasons in Once Human? What is the game like in the long term?

We want to offer different survival experiences, so the game has a little something for everyone. We also want to keep updating the game so it's always exciting to play. That is why we've chosen to include multiple scenarios in the game.

A scenario is the gameplay theme of a server. Once Human's global launch initially offered two scenarios, with Manibus focusing on PvE and Evolution's Call centered around PvP.

In September and October, we're bringing in special events featuring new scenario content. September's scenario will involve faction-based PvP, while October will bring a cooperative PvE scenario with a new map and temperature-based survival mechanics. Also in the works are a scenario with unrestricted PvP and a longer season cycle, as well as a perpetual scenario. Furthermore, we plan to release at least four new scenarios every year.

Seasons refer to individual cycles and progress within a scenario. The duration of each season varies according to the scenario. Each season will also be split into multiple phases based on the scenario's features. In-game content will be gradually unlocked as your server progresses through the seasons, ensuring that you always have something new to enjoy. Once all the scenario content is available and the season reaches the transitional phase, you can sign up for a new scenario while keeping your gains from the current scenario. Of course, you can also choose to continue playing and completing objectives on your current server until the transitional phase ends. Currently, the transitional phase is set to last four weeks. That's our vision for the game, which we hope will bring you a multifaceted and consistently engaging experience.

II. How do I sign up for a new scenario?

You can sign up for a new scenario during the final phase of the current scenario. Once you do so, you can start your new journey right away. Alternatively, you may choose not to sign up immediately, and continue exploring and fighting on your current server for up to four more weeks, during which you can sign up for a new scenario at any time.

If you haven't decided on which new scenario to join by the time your server's final phase ends, your current server will be closed and your character will be returned to Eternaland, where you can continue playing or sign up for a new scenario at any time.

If you haven't decided on which new scenario to join by the time your server's final phase ends, your current server will be closed and your character will be returned to Eternaland, where you can continue playing or sign up for a new scenario at any time.

III. When a scenario is over, does that mean I will lose my in-game progress?

No, it does not. We value the effort and time you put into our game. Even when a scenario ends or you exit a scenario midway, you'll be able to keep the rewards you've earned (there are a few rare exceptions, including scenario-specific items or Memetics items ). However, to ensure that each scenario offers a self-sufficient experience and to allow all players to enjoy the game regardless of their progress, we have the following rules in place:

IV. How do I bring items from the Eternaland Depot into a new scenario?

You will have a certain amount of Resource Points when entering a new scenario. Each item you choose to bring into the new scenario will cost a certain amount of Resource Points. The actual amount required varies between items and can be checked in the game. You will obtain new Resource Points every time you join a new scenario.

[Season Optimizations]

In the upcoming season, we are releasing a new scenario with higher difficulty. The scenario will include two combat environments, with each environment containing different Cradle Override combinations, Super Anomaly types, exclusive blueprints, and calibration blueprints. There are also two combat difficulty levels for this scenario: Normal and Hard. On Hard difficulty, Deviants, dungeons, and other challenges will be tougher, but also yield more rewards. You may choose whichever combat difficulty level you prefer.

When the season enters its settlement phase, your personal territory and your vehicles' mobile territory will automatically be saved as house blueprints for use in the new season.

[New Shop Arrivals]

New cosmetics are coming to Once Human! You can view and purchase them in the Shop.

1. The Afternoon Latte fashion set (Rare quality) will be available to purchase after the update. Return to school with this pretty and affordable set!

2. New Epic hairstyles and Rare makeups will be available. You can view them in Cosmetics - Hair and Makeup.

3. The Teddy Warrior fashion set (Epic quality) and Teddy Partner discounted theme pack will be available after the update. This versatile warrior fights, heals, and even carries a chilled backpack full of ice-cold drinks!

4. Lightforge Loot Crates are now available! Open the Lightforge Loot Crate to receive a guaranteed cosmetic, as well as a chance to obtain Lightforge Collection cosmetics! You will not receive duplicate Lightforge Collection cosmetics. A Lightforge Collection cosmetic is guaranteed within 30 openings. Duplicate cosmetics obtained will be converted into tokens that can be used to redeem Lightforge Loot Crate rewards or Siderite.

5. The Pyro Glide vehicle cosmetic (Legendary quality), Psychedelic Skull fashion set (Legendary quality), and Primordial Flame weapon cosmetic (Epic quality) will be available on August 16. Open the Lightforge Loot Crate for a chance to get these limited-edition collectibles. Embrace the eternal flames and soar to freedom!

[Event Updates]

1. Wilderness Express: starts on August 15

Enjoy racing through the wilderness alone or as a team, and earn points for mileage and collisions. Reach the required score to claim rewards including Starchrom and the limited-edition Fulfilled Wish Vest cosmetic!

- Secure on Sight: starts on August 22

During the event, defeat enemies to earn loot crates which may contain specimen cards. Collect specimen cards and fill out the Field Guide to earn rewards.

Once Human Controller Support

Once Human does not support controllers right now. The game page on Steam shows a message that says "Controllers Not Supported." The developers, Starry Studio, are working to add this feature and hope to have it ready by August. For now, players will need to use a keyboard and mouse.

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Some players had success using controllers during the beta by running Steam as an administrator and selecting a community layout, but this method might not work with the full game. If you prefer using a controller, you will need to wait until the developers finish their updates.

Once Human Wiki

Once Human is a free game where you survive in a world after an apocalypse. It is a multiplayer game where you play from a third-person view. It was made by Starry Studio, a part of NetEase, and came out on July 9, 2024. Critics have given it mixed reviews.

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