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Rivals of Aether Patch Notes, Get The Updates Here

A new 2024 balance patch and nine discounted Skin Packs are now available on Steam, letting new players access event-exclusive skins while veterans keep their premium icons. Individual Steam skins are 30% off and available until the end of July.

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Updated Jul 16, 2024

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Rivals of Aether Patch Notes, Get The Updates Here

Rivals of Aether Patch Notes

We're here in 2024, a full 10 years after Dan's first trailer for Rivals of Aether. I don't think anyone ever thought this game would carry on as long as it has. We're excited to present a new balance patch to kick off the second half of 2024!

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We intend to catch up the Switch version of the game in the coming weeks. Updating the console can be tricky due to a number of reasons so a hard date is not guaranteed, but rest assured, we are working diligently to bring it up to date!

Without any further adieu, let's dive in:

Now that development on Rivals of Aether is slowing down, we have heard many new fans asking about skins. We have been releasing skins for events for years. Many are inaccessible now that there is not an active RCS running and others have been retired for a long time. We want these new players to be able to obtain these skins while celebrating the long-term players who got them when they were new.

Therefore we are introducing Skin Packs to Steam. There are nine new packs that contain a varying amount of skins at a deeply discounted price. If you own a skin through a Skin Pack instead of the original skin, then you will get a much less prestigious cardboard box icon on the Character Select Screen instead of the standard premium star icon. This way you can pick up packs for just the skins that you missed while still feeling like the veteran star that you are when using your original skins.

These skin packs are available as Steam DLC today and are even on sale for 30% off for launch! But if you are a completionist and still want your stars for any remaining Steam skins, we are leaving the individual Steam skins up until the end of July so you have one last chance to grab them.

Here are the 9 new Skin Packs that you can grab today:

ARCADE SKIN PACK

  • Includes all Arcade skins originally created for summer events.
  • Includes Arcade Clairen, Mollo, Maypul, Elliana, plus the Kraggling Buddy.
  • Each skin has a unique taunt and look.
  • Some Arcade taunts are playable minigames!

CHAMPION SKIN PACK

  • Pack includes all Champion Skins created since 2016 (16 total) excluding guest characters.
  • Includes Champion Mollo, Clairen, Zetterburn, Forsburn, Pomme, Wrastor, Absa, Elliana, Olympia, Sylvanos, Maypul, Kragg, Hodan, Orcane, Etalus, and Ranno.
  • The Champion skins for our two guest characters have been added to the game for all players, free of charge.
  • Each skin has a unique taunt and look.

COMMUNITY SKIN PACK

  • Includes various Community event character skins, buddies, plus a stage skin.
  • Includes Excalibur Zetterburn, Grassroots League Orcane, the Tony Tailslide buddy, the Frostbear cub buddy, and the CEO Ring Stage Skin.
  • Each skin has a unique taunt and look.

GENESIS SKIN PACK

  • Includes all Genesis skins originally created over 7 years of Genesis events (Genesis 4 - X).
  • Includes Genesis Clairen, Etalus, Forsburn, Hodan, Kragg, Sylvanos, and Zetterburn.
  • Each skin has a unique taunt and look.

HEAT WAVE SKIN PACK

  • Includes Heat Wave Clairen, Forsburn, Olympia, Wrastor, plus the Sunbert Buddy.
  • Each skin has a unique taunt and look.

LEGACY SKIN PACK

  • Includes hard-to-find skins from a wide range of events.
  • Includes Shine Zetterburn, Tuxedo Ranno, High Roller Absa, Dreamscape Forsburn, and Collegiate Wrastor.
  • Each skin has a unique taunt and look.
  • Tuxedo Ranno features a full resprite so he's suited up in every sprite, not just his taunt!

POOL PARTY SKIN PACK

  • Includes all Pool Party skins originally created for summer events.
  • Includes Pool Party Etalus, Kragg, Orcane, Pomme, and Ranno.
  • Each skin has a unique taunt and look.

STEAMPUNK SKIN PACK

  • Includes all Steampunk skins originally created for Rivals esports events.
  • Includes Steampunk skins for Absa, Orcane, Sylvanos, and Zetterburn, plus the Loxobot Buddy.
  • Each skin has a unique taunt and look.

SUMMIT SKIN PACK

  • Includes all Summit skins originally created for early Rivals esports events.
  • Includes Spangled Wrastor, Summit Orcane, Summit Kragg, Panda Maypul, and Panda Etalus.
  • Each skin has a unique taunt and look.

GENERAL

  • NEW Tower of Heaven music from flashygoodness to celebrate a decade of Rivals of Aether development. This song can be found in menus by normal means, but it can be found in-match by clicking the Aether High variant of Tower of Heaven rapidly five times, then selecting Endless Abyss to play a new platformless variant of Tower of Heaven that features the new song.
  • The game now attempts to force GPU usage instead of the OS defaulting to integrated graphics, which should help lower end PCs run the game better.
  • Bug Fix: Fixed a visual bug with Golden Etalus’s sprite on the Custom Colors menu.
  • Bug Fix: Fixed Arcade Mollo not using the unique explosions when using a custom color.
  • Bug Fix: Fixed a visual bug with Orcane’s portrait in Story Mode leaderboards.
  • Workshop: Added the variable “ignore_camera” to players, which makes the camera not follow them.
  • Workshop Bug Fix: Fixed a bug making certain palettes of certain characters unselectable.
  • Workshop Bug Fix: Fixed a bug when searching workshop characters while selecting one for a CPU.
  • Workshop Bug Fix: Fixed the workshop mod list appearing to cap at 999 per category.
  • HOTFIX Added the script "pre_update.gml" to players. This runs before most other per-frame update code.
  • HOTFIX Added the script "set_state.gml" to players. This runs every time the player's state is changed.
  • HOTFIX Fixed Dreamscape Forsburn being available to everyone with the bundle stamp.

WRASTOR

Wrastor is one of the strongest characters in the game, with a unique and expressive combo game that we love to watch. We took the opportunity to really dive into some of his most problematic behaviors and take a crack at making his disadvantage state just a bit more punishing.

  • Walljump: Horizontal and vertical speeds changed, 6 hsp 7 vsp > 7 hsp 6 vsp. to make Wrastor's Walljump less viable as a recovery option when other resources are depleted
  • There's something disheartening about seeing a Wrastor use every jump and airdodge just to walljump backair onto stage without committing to a resource. We are putting the heart back into Rivals of Aether.
  • Forward Special: If Wrastor is hit by a physical attack or a projectile that does 8% or more damage while in his own air current, the current is destroyed and Forward Special’s remaining cooldown is set to 2.5 seconds.
  • This change aims to make Wrastor a little more careful with his slipstream usage due to the risk of losing his resource. This will also help attacking enemies keep Wrastor offstage since he will lose his airspeed boost the get back quickly.
  • Bug Fix: Fixed a bug in which nairbouncing restored double jumps
  • Bug Fix: Fixed a bug in which landing on the pillar for one frame before it breaks would restore airdodge but not double jumps.
  • Down Air: Landing lag changed to previous values, 8 > 6
  • Down Air: Lowered Hit 1 and 2's hitstun modifier, 0.8 > 0.7
  • These changes will bring back the speed associated with comboing the early hits of Ranno Down Air, while reducing hitstun on opponents to allow for better escape options than they had before the initial endlag nerf a few patches ago.

SHOVEL KNIGHT

Shovel Knight is getting a couple fun additions to his kit this patch with a way to secure previously unattainable treasure and a cool new way to combo off of dust knuckle.

  • Neutral Special: Getting a purple screen on a guaranteed K.O. while you have the Coin Capture Neutral Special now auto-triggers it at triple range to help collect offstage gems.
  • This buff will help Shovel Knight line his wallet and purchase items quicker since a lot of his K.O.s come from ledge and offstage combos, where gems would be previously unattainable despite a well timed strike.
  • Forward Tilt: Shovel Knight can now cancel Forward Tilt into other tilts and jab on hit while maintaining a small amount of momentum.
  • Forward Air: Shovel Knight can now cancel Forward Air into other aerials on hit while maintaining a small amount of momentum. This does not cancel into Dynamo Mail strong attacks.
  • Because Shovel Knight has a single hit jab that often knocks away, we wanted to add more variety to his punish game through dust knuckle. He also gets a fun movement tool and new combo trees for Shovel Knight mains to master.
  • HOTFIX Fixed being unable to cancel Forward Air into Back Air via the right stick if it's set to Strong.

MOLLO

Mollo is getting some help with his up strong connectivity and a small QoL for dealing with Kragg's rock.

  • Up Strong: Added a body hitbox to the final hit to help it connect better in some cases.
  • Jab 1: Angle changed, 40 > 361
  • This change allows for rock shards to be sent directly forward, while keeping the utility of the move against opponents.
  • Bug Fix: Fixed a crash involving using the paint bomb abyss rune while online.

HODAN

Hodan is in a pretty good spot overall right now, with players like Plushy Panic! really pushing him to his boundaries. This patch is primarily focused on making his sweatwhirls more useful, while squashing a few bugs along the way.

  • Forward Special: The Level 2 and 3 sweatwhirls are now projectile-immune.
  • While the upgraded versions of Forward Special add utility as multihits, we wanted to make them feel more powerful for Hodan. These projectiles will no loger break to weak projectiles such as Maypul's seed and Elliana's default missiles.
  • Forward Special: Reduced cooldown, 10 > 5
  • Since removing Hodan recovery infinites once and for all, we realized the previous cooldown to Forward Special could be partially removed. The new cooldown allows Hodan players to buffer the next throw during endlag, while making sure the move itself is not too spammy in neutral or edgeguarding.
  • Bug Fix: Fixed a bug where walljumping out of Up Special would not destroy a grabbed spirit in some cases.
  • Bug Fix: Fixed the ability to instantly cancel Neutral Air on hit in certain frame windows.
  • Bug Fix: Fixed a crash when a sweatwhirl gets bashed as it is created.

Jab 1: Angle changed, 35 > 361

  • This change allows for rock shards to be sent directly forward, while keeping the utility of the move against opponents.
  • Down Strong: Hitbox extended slightly lower so it now break cancels.

POMME

  • Pomme has been a difficult one to balance when it comes to her projectiles. In this patch we are attempting to rework Neutral Special to be more fun for her AND her opponents.
  • Neutral Special: You now only lose notes on hit if charging or firing them, similar to Ranno needles.
  • Neutral Special: After throwing a note or losing notes, there is a 30-frame cooldown before you can summon more notes.
  • This note rework is an attempt at making notes more committal to use, while reducing the spammyness often associated with them. Pommes will no longer have to fear losing charges to stray hits, but they will lose the ability to dominate an edgeguard with a constant stream of music.
  • Bug Fix: Fixed notes not being knocked off when hit by Orcane bubbles.

Rivals of Aether

Rivals of Aether is a fighting game created by Dan Fornace. It first came out for Microsoft Windows in March 2017, for Xbox One in August 2017, and for Nintendo Switch in September 2020. Critics liked the game for its complex gameplay.

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The game has inspired several spin-off games:

  • Lovers of Aether, a dating sim, was released for PC on April 1, 2019, and for iOS on July 30, 2019.
  • Creatures of Aether, a deck-building game, was released for iOS and Android on September 28, 2020, and for PC on August 2, 2021.
  • Dungeons of Aether, a roguelike game, was released for PC and Nintendo Switch in 2023.

There is also a comic series called Tales of Aether, released in 2021, which tells the backstory of the game. A sequel to the original game, Rivals 2, is planned for 2024.

Rivals of Aether Gameplay

Rivals of Aether is the spiritual sequel to Super Smash Land, a fan-made version of Super Smash Bros. This means its gameplay is very similar to Super Smash Bros. Players try to knock each other out of a two-dimensional arena. Besides regular fighting moves, characters can use special elemental attacks and abilities that affect the stage. This adds another layer of strategy, as players not only attack each other but also change the arena.

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In Rivals of Aether, offense is more important than defense. Instead of holding up a shield to block attacks, players must time a "parry" to block. Characters can't safely grab the edges of the stage when returning, but they can dodge on the ground and more often than in Super Smash Land.

Characters: Each character is connected to one of four elements:

  • Fire: Zetterburn, Forsburn, Clairen, Mollo
  • Water: Orcane, Etalus, Ranno, Hodan
  • Air: Wrastor, Absa, Elliana, Pomme
  • Earth: Kragg, Maypul, Sylvanos, Olympia

The game also features guest characters like Ori and Sein from Ori and the Blind Forest, and the hero from Shovel Knight.

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Unlike Smash Bros., where most characters have short-lived attacks, Rivals of Aether characters have moves that affect the stage for a longer time. These include bubbles that trap enemies, ice for fast movement, or water puddles that boost attacks or allow teleportation. Some characters even create platforms that change the stage. Cecilia D'Anastasio from Kotaku said that Smash Bros. characters have more "reserved" moves compared to Rivals of Aether.

On January 17, 2018, two characters, Maypul and Ranno, received skins based on Ragnir and Wu Shang from Brawlhalla. The Definitive Edition added more skins, transforming fighters into different characters. The development team also released two characters via Steam Workshop: the panda Guadua and the joke character Sandbert for April Fool's Day.

On April 1, 2021, it was announced that four popular fan-made characters from Steam Workshop would be officially added to the game in late 2021. These characters, Mollo, Hodan, Pomme, and Olympia, were released on February 3, 2022.

Rivals of Aether Overview

Category Details
Developer Dan Fornace, Aether Studios
Designer Dan Fornace
Programme Trevor Youngblood, Ampersandbear
Artist Ellian, Alex McDonald
Composer flashygoodness
Engine GameMaker
Platform Microsoft Windows, Xbox One, Nintendo Switch
Release Microsoft Windows: March 28, 2017, Xbox One: August 22, 2017, Nintendo Switch: September 24, 2020
Genre Fighting
Mode Single-player, multiplayer

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