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Skull and Bones Server Status, How to Check the Server Status?

Check the Skull and Bones server status because the official update revealed that on June 18 the Indian Ocean area of Skull and Bones will be temporarily unavailable.

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Updated Jun 18, 2024

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Skull and Bones Server Status, How to Check the Server Status?

Skull and Bones Server Status

Skull and Bones servers are not currently down, but they will be undergoing maintenance soon. On Tuesday, June 18, the Indian Ocean area of Skull and Bones will be temporarily unavailable.

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Maintenance times:

  • Central European Time (CEST): Starts at 8 AM
  • Australian Eastern Time (AET): Starts at 4 PM
  • Pacific Time (PT): Starts at 11 PM on June 17

The maintenance is expected to last approximately 2 hours. During this time, Update 2.1 will be applied to the game.

How to Check Skull and Bones Server Status?

Here are the ways to check the server status,

  • Visit the official Skull and Bones website or Ubisoft's website.
  • Look for a dedicated section or page for server status updates.
  • Follow Skull and Bones' official social media accounts for announcements.
  • Join gaming forums or communities where players discuss server status.
  • Use online tools or websites that monitor server status across different games.

Y1S2.1 Patch Notes

Here are the Update 2.1:

Season 2 Chorus of Havoc is now in full swing. The Hubac Twins and their Chorus Fleet continue to bring chaos and target Helm assets. Update 2.1 brings plenty of content updates and bug fixes.

NEW CONTENT

EQUIPMENT

  • "Endless Requiem" Torpedo - the blueprint is now obtainable by completing the contract "Melodic Mayhem".
  • "Stormwoven Symphony" Armour - the blueprint is now obtainable by completing the contract "Curtain Call".

WORLD EVENTS

  • New Merchant Convoys are now available in the world:
    • Clan of Fara (recommended Ship Rank 4-5)
    • Dominion of Rempah (recommended Ship Rank 6-7)

GAMEPLAY UPDATES & IMPROVEMENTS

MANUFACTORY DEFENSE REBALANCE

  • Reduced penalty timer for a failed Manufactory Defense.
    • Reduced the recovery time for a damaged Manufactory (capped at 4 hours).
Manufactory Level Damage Recovery Time (hr)
1 1
2 1
3 1
4 2
5 2
6 2
7 3
8 3
9 3
10 4

CALL-FOR-HELP

  • Expanded fast travel locations to include events, plunders, and when responding to calls for help.
    • Players can now fast travel to events (e.g. Elite Warship, Bounties) from land or from sea, at a silver cost based on distance if they are not involved in combat, and are not participating in Helm opportunities, or other world activities like Helm Wager, Cutthroat Cargo, etc.
    • Players can fast travel to plunderable POIs when responding to a call-for-help initiated by another player at no silver cost.
    • Calls-for-Help: Players responding to a call-for-help initiated by another player can fast travel to the activity (e.g. World Event...) at no silver cost.

WEAPONS

  • Torpedoes are no longer destroyed when traveling through non-hostile minefields from a Springloader Buoy that is owned by yourself or another friendly (PVP-off) player.

CONTRACTS

  • Added alternative trigger condition for Main Contracts to increase accessibility to the following contracts:
    • "A Smuggler's Way" - can also be triggered upon reaching Infamy Tier: Rover.
    • "A Covert Initiation" - can also be triggered upon reaching Infamy Tier: Buccaneer.
    • "The Horizon Beckons" - can also be triggered upon reaching Infamy Tier: Brigand.

BOUNTY CONTRACTS

  • Reduce the cooldown period of all Bounty Contracts to 30 minutes.
  • Expanded available locations for obtaining sea monster Bounty contracts.
    • "Anguish from the Abyss" can now be accepted from the Mysterious Rogue in The Oubliette outpost.
    • "Jaws of Retribution" can now be accepted from the Sea People Huntmaster in Lanitra outpost.
    • "Silent Death" can now be accepted from the Sea People Huntmaster in Lanitra outpost.

BUG FIXES

COMBAT

  • Fixed an issue where the "Raised Quarterdeck" did not correctly reduce incoming status effect damage.
  • Fixed an issue where ship rank damage multipliers were not being applied when attacking towers and forts.

HELM UPGRADE

  • Fixed an issue where the "Master Distillers" upgrade does not work when player is offline.

SMUGGLER'S PASS

  • Fixed an issue where the "Freebooter Moustache" piece from the Versailles set was not unlocked even after unlocking the "Bourgeois Bundles" A and B from the Smuggler's Pass.
  • Fixed an issue where incorrect rewards were provided on Tier 15 of the Gunner Master track.
    • The incorrect items: "Ornate Hakama" and "Yoroi Boots" will be replaced with the intended rewards: "Nightsong Pants" and "High Snap Boots".
    • For players who have already redeemed their rewards, the replacement will take place in your Vanity inventory.

VANITY

  • Fixed an issue where the "Sealskin Boots" was missing from the Treasure Hunter set.

UI/UX

  • Fixed the Helm Wager destination icon to be consistent with other PVP activities' icons.
  • Fixed an issue where the penalty for failing a Manufactory Defense was not being displayed on the activity tooltip.
  • Fixed an issue where the "Manufactory Under Siege" tooltip did not disappear after an unsuccessful Manufactory Defense.
  • Fixed an issue where entering the Store from the Item Preview Screen causes an out of currency error message.
  • Fixed inconsistent background that is displayed in the Manufactory Buyout tutorial during gameplay.
  • Previews of cosmetic items that were planned to be released later in the season have been removed, it will be available on display when the vanity item is available at the Rotative Store.
  • Fixed an issue where incorrect descriptions of the "Ebon Pirate Set" and the "Versailles Set" were displayed in the vanity atelier.
  • Fixed an issue where Ship Upgrade requirements were displayed outside of the widget borders after tracking the blueprint.
  • Fixed an issue where the recommended Ship Rank shown in the Journal does not match the contract target ships' Ship Rank.

JOB BOARD REWARDS

  • Fixed a bug where low difficulty level job board contracts rewarded players with chest.
    • Dev note: The job board chests were intended as a bonus to reward players who took on Jobs of a higher difficulty level.

CONTRACTS

  • Fixed an issue where the contract "Plague and Poison" was not being triggered after completing the contract "Dressed to Kill".
  • Remove contracts that were unintentionally triggered causing affected players to be stuck at the following contracts: (the contract will become available again at the correct narrative progression)
    • "The Pirate's Lament"
    • "Dissonant Disappearance"
    • "Rhapsody in Red"
    • "Rhythemic Retrieval"
    • "Ballad of Destruction"
    • "Clashing Cadence"
  • Fixed an issue where the contracts' reward was not being updated properly after unlocking the Helm upgrades: Helm Contracts I, II and III.
    • Dev note: the fix will be applied to newly generated contracts, and not to ongoing contracts.
  • Fixed an issue where the repeatable contract "The Tow of Empire" was not available after completing Rahma's main contracts.
  • Fixed an issue where the rewards of Job Board contracts located in the Red Isle were giving Silver chests instead of the Gold chests.
  • Players are now no longer able to abandon the contract "A Shipwrecked Soul".
  • Fixed an issue where a party member's contribution to the contract "Destroy DMC Towers" was not reflected in the UI of the contract.
  • Fixed an issue where the contract "East Indies Delicacy" was rewarding less rewards than intended.
  • Fixed an issue where the recommended ship rank of the contract "Symphony of Cannons" was lower than intended.
  • Fixed an issue where the contract location of "Sable Refrain" and "Argent Refrain" was incorrectly displayed in the Journal.
  • Fixed an issue where the Job board contracts "Hunt Merchants", and "Sink for Drugs" were highlighting an incorrect trade route.
  • Fixed an issue where players receive "Joka Kubwa's Head" from sinking the first wave of reinforcements in the bounty contract.
  • Fixed an issue where players were unable to discard contract items like "Ornate Special Ammo Crate" and "Escape Letter" after completing the respective contracts.
  • Fixed an issue where the contract objective was not displayed after accepting the repeatable contract "In for Skins".
  • Fixed an issue where the shared contract "Jaws of Retribution" was being persistently displayed on the group members' UI when the group leader leaves the group.
  • Fixed an issue where the contract "Loadout: Bombard" does not update after players sink Rogue Warships that were spawned during Rival Hunts using bombards.
  • Fixed an issue where the contract "Loadout: Mortars" does not update after players destroy the DMC towers.
  • Fixed an issue where the recommended ship rank for the contract "Loadout: Mortars" is incorrectly displayed as 7 instead of 6.
  • Fixed an issue where the contract "Steven's Ruby Tune" was displaying incorrect values on the objective tracker.
  • Fixed an issue where the contract "Smugglers' Way" was not given on completion of the contract "Shadow of Spoils".

Check the official website for more patch.

Skull and Bones

Skull and Bones is a game released in 2024. It was made by Ubisoft Singapore and published by Ubisoft. The game is about pirates and battles on the sea. It's set in a fictional version of East Africa and Southeast Asia in the late 1600s, a time known for lots of piracy.

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It came out on February 16, 2024, for PlayStation 5, Windows computers, and Xbox Series X/S. The game had some problems during development and was delayed several times. When it was finally released, it got mixed reviews from players and critics.

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