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Pokémon Unite 1.15.1.2 Patch Notes, Release Date, Wiki, and More

Get all the details about Pokémon Unite 1.15.1.2 patch notes, release date, wiki here. The patch notes released on July 16, 2024, take a look.

by Reshwanth

Updated Jul 16, 2024

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Pokémon Unite 1.15.1.2 Patch Notes, Release Date, Wiki, and More

Pokémon Unite Patch Notes 1.15.1.2

The Pokémon Unite Patch Notes 1.15.1.2 have been listed below.

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Update Date/Time

2024-7-16 at 07:00 UTC

Post-Update Version

Ver. 1.15.1.2

Update Details

  • Battle Map: Panic Parade unlocks again on 2024-07-19!
  • The 3rd Anniversary is here! You can participate in all sorts of 3rd Anniversary commemorative events to celebrate with everyone!
  • Ho-Oh’s Divine Forest Challenge:
  • You can participate in the event every day to collect divine forest coins and exchange them for Ho-Oh’s Unite license!
  • 3rd Anniversary Bargain Shop Available:
  • You can obtain discounted items!
  • 3rd Anniversary Prize Machine Event!
  • During the event period, you can obtain 10 Anniversary Balls every day at no cost, up to a maximum of 100.
  • You can only use Anniversary Balls on the same day you obtain them, so don’t forget to use them!
  • 3rd Anniversary Special Present:
  • You can obtain Charizard’s Unite license and other various rewards by logging in during the 3rd Anniversary!
  • 3rd Anniversary Aeos Gem Special Deal:
  • A special Aeos gem deal will take place to commemorate Pokémon[Grm:nbsp ]UNITE’s 3rd Anniversary.
  • You can take advantage of it only once per day.
  • Shop Updates
  • Event Updates

If the app has not been updated on your device, please restart the app to apply this update.

While the game is updating, you may not be able to connect to the server. If this occurs, please try again later.

Battle Updates

Changes have been made to some Pokémon stats and moves to adjust the balance of Unite Battles.

Details

Charizard

Charizard is famous for its large wings and scorching flames, which are most prominently showcased in its Unite Move, Seismic Slam. Unfortunately, using the Unite Move against an opponent in an unstoppable state result in failure, putting the move on cooldown and leaving Charizard vulnerable by needlessly closing in on the opponent.

In chaotic team fights, it is difficult to accurately identify the right Pokémon and timing to use the Unite Move. The performance of this high-risk Unite Move, prone to failure, has been diminishing Charizard's cool and enjoyable battle experience. With this adjustment, we believe that the risk of failing will be reduced, allowing Charizard to have more shining moments.

Additionally, the combination of Fire Punch and Flare Blitz has suffered from low damage and durability, which is problematic for a close-range fighting style. To ensure Charizard can KO opponents and maintain its durability when engaging in close combat, these moves have been buffed.

Unite Move: Seismic Slam

Can now grab Pokémon that are in hindrance resistance or unstoppable status

Fire Punch

Damage: 10% increase

Fire Punch+

Cooldown reduction per basic attack: 0.3 sec. → 0.4 sec.

Flare Blitz

Damage: 15% increase

Shield: 20% increase

Pikachu

In recent Unite Battles, highly mobile Pokémon have been excelling, making it difficult to hit Thunder and Thunderbolt. To increase the chances of landing these moves, the cooldown time has been reduced.

Thunder

Cooldown: 7.5 sec. → 7 sec.

Thunderbolt

Cooldown: 7.5 sec. → 7 sec.

Clefable

Due to the low win rate caused by insufficient healing, Moonlight and Draining Kiss have been buffed.

Moonlight

HP restoration: 10% increase

Draining Kiss

Cooldown: 5 sec. → 4 sec.

Zoroark

The invincibility state gained during transformation with the ability Illusion was too powerful, allowing it to nullify the opponent's strong moves. The effect has been changed so that damage is no longer nullified.

Ability: Illusion

Effects upon use: Invincible → Unstoppable

Chandelure

To help Chandelure, which has few defensive options, adapt to the current battle environment with many highly mobile Pokémon, the cooldown times for the defensive move Imprison and the Unite Move have been reduced. Additionally, the cooldown time for Flamethrower has been reduced to allow for more opportunities to use the move during battles.

Imprison

Cooldown: 10 sec. → 9.5 sec.

Flamethrower

Cooldown: 7.5 sec. → 7 sec.

Unite Move: Ignite Midnight

Energy needed: reduced by 10%

Delphox

The damage of the ability Blaze has been increased to make it easier to feel its activation. The cooldown times for Fire Spin and Fire Blast have been reduced to make it easier to combo these two moves.

Ability: Blaze

Damage: 30% increase

Fire Spin

Cooldown: 7 sec. → 6.5 sec.

Fire Blast

Cooldown: 7 sec. → 6.5 sec.

Talonflame

Compared to other Speedsters, the usage rate has remained low, so the ability Gale Wings has been buffed to enhance its mobility around the stadium. Additionally, the damage of Flame Charge, which was lacking, has also been increased.

Ability: Gale Wings

Movement speed increase: 10% → 15%

Flame Charge

Damage: 10% increase

Sylveon

The moves that can be learned early in Unite Battles were both very powerful, leading to a high usage rate in tournaments. Therefore, these moves have been nerfed.

Hyper Voice

Cooldown: 5 sec. → 6 sec.

Mystical Fire

Cooldown reduction per flame hit: 15% → 12%

Urshifu

Due to the continued low usage rate and win rate, Surging Strikes, Liquidation, and Throat Chop have been buffed to increase mobility and damage output.

Surging Strikes

Cooldown: 12.5 sec. → 11 sec.

Liquidation

Damage: 50% increase

Throat Chop

Cooldown: 9 sec. → 7 sec.

Damage: 20% increase

Ceruledge

Due to the lack of durability needed to continue fighting against opponent Pokémon, the stats and the healing amount of Bitter Blade, as well as the cooldown time of Phantom Force, have been improved to endure and avoid enemy attacks. The combination of Psycho Cut and Flame Charge had too low KO potential, so their damage output has been increased.

Basic / Boosted Attacks

HP restoration: Increased by 5% of the damage dealt

Lv.1-4 20%, Lv.5-8 25%, Lv.9-15 30%

Ability: Weak Armor

Damage from wounds: 50% increase

Bitter Blade

HP restoration: 35% of damage dealt → 50% of damage dealt

Bitter Blade+

HP restoration: 50% of damage dealt → 70% of damage dealt

Phantom Force

Cooldown reduction on hit: 30% → 40%

Psycho Cut

Amount of defense reduction: 50% to 31% increase (Lv.5-10)

Psycho Cut+

Amount of defense reduction: 20% to 17% increase (Lv.11-15)

Flame Charge

Attack speed increase: 20% → 30%

Dodrio

Tri Attack was dealing too much damage from a safe distance, so it has been nerfed.

Tri Attack

Damage: 12% decrease

Mewtwo X

Psystrike excelled in both damage and hindrance effects, resulting in a high win rate. To reduce this frequency, its cooldown time has been increased.

Psystrike

Cooldown: 8 sec. → 9 sec.

Mewtwo Y

The range of basic attacks was too long, allowing for attacks from a very safe distance. To add more risk, the range of basic attacks has been reduced.

Basic Attack

Range: 7.0 meters → 6.5 meters

Basic Attack (Mega Evolution)

Range: 8.0 meters → 7.5 meters

Cramorant

The high damage output and mobility were resulting in an excessively high win rate. While maintaining its power in skirmishes due to its mobility, the damage output in team fights has been reduced.

Unite Move: Gatling Gulp Missile

Damage: 15% decrease

Falinks

The damage output when combining Iron Head and No Retreat was too high for an All-Rounder. Therefore, the damage output of these moves has been reduced.

Iron Head

Damage: 25% decrease

No Retreat

Attack increase: 40% → 25%

Damage of basic attacks enhanced by Iron Head: 20% decrease

No Retreat+

Attack increase: 60% → 40%

Meowscarada

When the ability Overgrow was activated during the use of the Unite Move, it allowed for excessively high damage and healing while in stealth. Therefore, both the Unite Move and the ability have been nerfed.

Ability: Overgrow

  • Damage increase: 20% → 15%
  • Healing from damage dealt: 20% → 15%
  • Movement speed increase: 20% → 15%

Unite Move: Floral Flourish

Energy needed: increased by 10%

Miraidon

Despite previous adjustments, the damage was still too high. To reduce the skill rotation rate, the cooldown reduction effect gained upon leveling up, the cooldown time of Electro Drive, and the damage of Charge Beam have been nerfed.

Status

Cooldown reduction: 15% → 10% (Lv.9-12), 25% → 20% (Lv.13-15)

Electro Drift

Cooldown: 11 sec. → 12 sec.

Electro Drift+

Cooldown: 7 sec. → 8 sec.

Charge Beam

  • Damage: 10% decrease
  • Empowered Charge Beam damage: 10% decrease

Bugfixes

We have fixed the following issues:

  • An issue where Falinks reduced the damage from multi-hit moves with short intervals, such as Duraludon's Dragon Pulse and Venusaur's Solar Beam, more than intended.
  • An issue where Falinks did not experience a decrease in movement speed when retreating with No Retreat.
  • An issue where the hitbox of Falinks' Megahorn remained even after Falinks was KO'd.
  • An issue where Falinks received less healing than other Pokémon.
  • An issue where the effect of Muscle Band did not activate twice with Lucario's and Mimikyu's enhanced attacks.
  • An issue where Snorlax's Block+ had fewer pushback instances than intended.
  • An issue where the effects of held items did not activate during Zeraora's enhanced attacks when its HP was low.
  • An issue where Meowscarada's Double Team illusory copy followed targets outside of view.
  • An issue where Metagross's Magnet Rise was not affected by Clefable's Gravity.
  • An issue where Miraidon could not pick up berries with Electro Drift.
  • An issue where the Energy Amplifier effect did not activate with Miraidon's Unite Move.
  • An issue where the first player to select a Pokémon in Draft Mode had a shorter selection time.
  • An issue where the healing reduction was doubled when Curse Incense and Curse Bangle activated simultaneously.
  • An issue where the attack range faced left if certain chargeable moves were initiated while inputting a basic attack.
  • An issue where the effects of held items and abilities only activated on the first hit when multiple Pokémon were attacked with a single basic attack.
  • An issue where lag occurred on the Switch version when Mimikyu appeared on the screen.

Pokémon Unite 1.15.1.2 Patch Notes Release Date

The Pokémon Unite 1.15.1.2 patch notes update is scheduled for July 16, 2024 at 07:00. The post-update version will be Ver. 1.15.1.2, and the update will introduce a new feature on the battle map called Panic Parade.

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Pokémon Unite

Pokémon Unite is a popular multiplayer online battle arena game developed by TiMi Studio Group and published by The Pokémon Company. In Pokémon Unite, players engage in 5-on-5 team battles, where they cooperate with their teammates to catch wild Pokémon, evolve and upgrade their own Pokémon, and defeat opponents' Pokémon while trying to earn more points than the opposing team within the allotted time.

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The game features a variety of playable Pokémon, each with unique abilities and roles to suit different playstyles. Pokémon Unite also regularly receives updates and patches to introduce new content, features, and improvements to the game.

Pokémon Unite Gameplay

Pokémon Unite is a game where other players battle in teams of 5. The goal is to gather Aeos Energy and deposit it in the enemy's Goal Zones to score points and win the match. Each Pokémon can level up and learn new moves during the battle, and there are over 62 playable Pokémon, each with unique abilities and powerful moves.

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Unlike other similar games, Pokémon Unite doesn't have an in-game scoreboard to discourage players from leaving the game out of frustration. The game also offers rewards, including new Pokémon and skins, which can be earned by playing or purchased. Additionally, held items play a crucial role in enhancing a Pokémon's performance during battles.

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