Grounded Update 1.4.3 Patch Notes - Everything about the Fixes and the Game
by
Updated Jun 19, 2024
Grounded Update 1.4.3 Patch Notes
BUG FIXES / CHANGES
GENERAL CHANGES
- Updated the Photomode screenshot folder location on Windows to be compatible with Windows 11.
- Improved shadow drawing distance of a handful of Playground gizmos and gadgets.
- Pinned objectives with a lot of text will instead be cut off after 70 characters and show “…” at the end.
- Improved the Hedge visuals when viewing it from far away on Low graphics settings.
- The “Load Last Save” button in the Death menu is usable when playing on a Shared World.
REMIX.D YARD - CHANGES
- Hedge Broodmother scream attack no longer triggers Infusion Effects unless damage is taken.
- Randomized trinkets that have different effects no longer stack in the hot pouch allowing you to assign them to different hot pouch slots.
OPTIMIZATIONS:
- Memory usage optimizations to prevent rogue spikes of memory when loading some assets.
- Improved load times in later game saves.
XBOX ONE
- Dramatically reduced memory usage resulting in fewer Memory crashes.
PLAYSTATION 5
- FPS will more consistently stay at 60 FPS.
- Fixed issue where save games during New Game+ could sometimes corrupt.
NINTENDO SWITCH
- Reduced memory usage resulting in less Out-of-memory crashes.
- Reduced FPS drops when walking around labs via lab doors opening and closing.
MAJOR FIXES:
- Deduping an equipped trinket via the ASL properly removes the trinket. (Fixed in 1.4.2 hot-fix)
- Buildings will no longer improperly say “No Land Rights” when building on a base near large objects (like the Oak tree). (Fixed in 1.4.2 hot-fix)
- Baby ant pets and other walking pets should no longer knock you around and off of ledges when walking or teleporting near you.
- Pets will no longer occasionally fall through the world when teleporting near you.
- Saves that had started the Hedge Quest prior to version 1.3.0 will properly unlock the Hedge Ascent landmark in their data tab.
- When a crossplay user invites a non crossplay user, the non-crossplay user will now receive the invite.
- Added a “Restore Player Data” Game Repair button if your save game is in a state where you have multiple player files matching your profile and you are loading the incorrect player data.
- Fixed a few cases of certain saves games infinitely loading.
- Fixed a potential client crash that could happen when starting a new game.
OTHER BUG FIXES:
- The Report Card and Milk Molar BURG.L quest will properly account for the different amounts of Milk Molars in the yard when in New Game+.
- Water Fleas and Diving Bell Spiders no longer ignore you while having the Antbassador mutation activated.
- Ants will hoard less food around ant hills. This should reduce performance issues when approaching ant hills that previously would have a lot of food lying around.
- Baby Ants will no longer eat your food in your base.
- Using a keyboard on consoles to do in-game chat no longer automatically opens the virtual keyboard.
- Pets can be renamed on the gamepad.
- Clients can unlock the “Royal Arrangements” and “Did I Do That?” achievements in New Game+.
- Clients no longer get disconnected on Playgrounds that have lots of links to base buildings.
- Clients who use “Place Many” will not have their building move around 1 second after starting the Place Many action.
- Toggling marker visibility on clients works correctly for far-away markers.
- Raw science in Playgrounds handles their spawn state properly after all players are far away and then approach it.
- Interact actions while in third-person mode work more reliably for clients.
- Mantis properly animates when emerging for the boss fight.
- Voice chat indicators no longer show up when sending an in-game message.
- Fixed some rebinding issues with building placement when using an AZERTY-style keyboard.
- Red and Fire Ant Queen Pheromones now use the correct icons.
- “This save has a high object count” shows up underneath Published Playgrounds so it doesn’t block the download and vote counts.
- “Rotate Building” key rebinds can properly be changed for the Keyboard.
- “Did I Do That?” achievement will properly resync if completed on the next load if completed while offline. (Xbox, PC, Switch)
- “Did I Do That?” can be achieved for clients during New Game+.
- Fixed ‘Spicy Damage Up Best' using the 'Spicy Damage Up Major’ text.
- “Royal Arrangements” achievement can be completed on New Game+ for players who did not complete it in the prior playthrough.
- The Raw Science in the REMIX.R lab no longer triggers your SCA.B scanner.
- The “Community Playgrounds” section can be accessed while not logged into an Xbox / Microsoft account so you can access Playgrounds you have already downloaded.
- HUD Markers are no longer inverted on the screen while playing in Arabic.
- Dandelion Tufts will still activate if you have no stamina when attempting to use it.
- The Object Limit indicator correctly resyncs after loading a save. Also syncs properly on clients.
- Using First Person Handy Gnat no longer hides your Handy Gnat for other players.
- “Spend More Science” no longer blocks 100% on New Game+ if you have purchased everything already in the Science Store.
- Improved grid-snapping buildings on Grass floors.
About Grounded
"Grounded" is a cool survival game where you get shrunk down to the size of bugs and explore a tiny world. It is made by Obsidian Entertainment and published by Xbox Game Studios. This game gives you a different way to think about survival.
In the game, players are in a backyard full of big grass, huge flowers, and things like that turn into challenges. They look around, create items, and handle resources by finding things to build homes, weapons, and tools.
One interesting thing about "Grounded" is how it shows the small world in a big way. Players meet bugs like ants, spiders, and beetles, each with their own actions and jobs in the world. To survive in this tiny place, you need to adjust to the surroundings and use resources well.
"Grounded" lets you play with friends, helping each other and having fun exploring. It is great for both playing alone and playing together.
Gameplay
"Grounded" is a game where you are small like an ant and live in a backyard. You can see from your own eyes or from far away. To stay healthy, you must eat and drink enough. If you don't, you'll get sick. The backyard has bugs like spiders, bees, and ladybugs. Each bug does something different: spiders chase you, ladybugs find food, and aphids are food.
While playing, you explore new areas in the backyard and encounter stronger enemies. You gather grass and sticks to build a safe spot. At night, mean bugs come out, so you need a strong shelter. You make tools like axes and spears for protection. Being strong in fights is very important.
You can play by yourself or with four friends. It's a hard but fun game that mixes survival, exploring, and planning in a small but big world.
Development
"Grounded" began development after Obsidian Entertainment finished making Pillars of Eternity II: Deadfire. While most of the team focused on creating The Outer Worlds, a smaller group of 13 people worked on Grounded. This happened before Microsoft bought Obsidian in 2018.
The Grounded idea came up after Pillars of Eternity II did well. The team wanted to make a fun survival game. They got ideas from movies like A Bug's Life and Honey, I Shrunk the Kids and learned about bugs by watching videos made by bug fans on YouTube.
They picked a backyard setting because it's familiar and feels huge and scary when you're tiny like an ant. The team made the game interactive, so what players do affects the game. They can also make bugs in the game act like real bugs.
Grounded was announced in 2019 and came out early on Steam and Xbox Game Preview in 2020. Players gave ideas to make it better for its full release in 2022. It got popular fast after its early release and later came out on more platforms in 2024.